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Physics of Racing Series
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Physics, cars I am in heaven :). This is a widely distributed series by Brian Beckman that you can find all over the web. I have put a copy here so its easy for me and all of you to find. I tried to find the original source but the site seems to be shut down. This has both the HTML and PDF version. I have also made a PDF that contains all the chapters in one file. Its a bit big 6.6MB bit I did put nice bookmarks for each of the chapters. Share and enjoy...

# Chapter # Chapter
0. Introduction 15. Bumps In The Road
1. Weight Transfer 16. RARS, A Simple Racing Simulator
2. Keeping Your Tyres Stuck to the Ground 17. Slow-in, Fast-out! A
3. Basic Calculations 18. Slow-in, Fast-out! B
4. There Is No Such Thing as Centrifugal Force 19. Space, Time, and Rubber
5. Introduction to the Racing Line 20. Four-Point Statics
6. Speed and Horsepower 21. The Magic Formula: Longitudinal Version
7. The Traction Budget 22. The Magic Formula: Lateral Version
8. Simulating Car Dynamics with a Computer Program 23. Trail Braking
9. Straights 24. Combination Slip
10. Grip Angle 25. Combination Grip
11. Braking 26. The Driving Wheel, Chapter I
12. CyberCar, Every Racer's DWIM Car? 27. Four-Wheel Weight Transfer
13. Transients (The missing episode) 28. Hazards of Integration
14. Why Smoothness? 29. A Magical Trick
Chapters in PDF form
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 All

The "Physics of Racing" is a set of free articles. This means that you are granted a perpetual, transferable, royalty-free license to copy, print, distribute, reformat, host and post the articles in any form, electronic or other. You are asked only that you (1) do not change the content or attribution (that is, the author's name) (2) do not charge money for copies in any form (3) do not restrict the ability or rights of others to copy these articles freely.


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